Opinion / Chiara Rimella
Out of office
Even the most ardent work-from-home enthusiasts will probably have to admit that, 18 months in, video calls have lost their lustre. Facebook’s proposal to sort out the ennui? Horizon Workrooms, recently launched by the technology behemoth, provides a virtual-reality office populated by avatars, talking and taking notes just as you would in a real-world meeting – only now in an ominously named “metaverse”.
I wish I could give you a hands-on review of what it feels like to attend this workplace equivalent of The Sims but I lack the $300 (€253) Oculus Quest 2 VR headset required to enjoy the experience. Instead I can only go by the images available of other people’s get-togethers, which are far from tempting. Generic, cartoonish versions of the attendees float on their chairs in a generic US-meets-Scandi office with a view out to generic mountains and pine trees. The avatars are created to replicate each person’s movements in this alternative digital reality. Interestingly, all the characters lack legs, which are reportedly too hard to render in this fantasy environment. It seems like a pretty major detail to leave out as part of the grand unveiling of a new technology that took years to develop but, after all, why bother? You don’t actually need cartoon legs to run away from this hell.
Work is a personal thing and dehumanising it, historically, hasn’t led to a great deal of satisfaction. Whether people have been forced to work remotely or are choosing to do so, this version of the future is nothing short of dystopian. Employing efficient tools to support a team (ideally temporarily) when it cannot be together is one thing. Investing in thousands of dollars’ worth of equipment so that their reality can be supplanted by a digital surrogate is quite another.